Difference between revisions of "STEP-NC WebGL Demo"
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| + | An XSLT script can generate an X3D file from the triangle data in WebGL data. The script used takes two parameters. Using the [[http://xmlsoft.org/XSLT/xsltproc2.html xsltproc]] XSLT command line tool, the invocation looks like: | ||
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| + | xsltproc -param "shape" "//shell[@id='id55130']" -param "include-normal" "false()" convert_to_x3d.xsl boxy.xml > boxy_shell.x3d | ||
| + | |||
<xsl:stylesheet version="1.0" | <xsl:stylesheet version="1.0" | ||
xmlns:xsl="http://www.w3.org/1999/XSL/Transform" | xmlns:xsl="http://www.w3.org/1999/XSL/Transform" | ||
Revision as of 08:20, 14 February 2012
- STEPTools Inc (Troy, NY)
- STEPTools WebGL demonstration
- boxy.xml Warning 39 MB XML file.
- STEP-NC file This is a Zip archive of a STEP Part 28 (XML encoding) file.
- shell55130_tri.x3d Workpiece rendered through IndexedTriangleSet node , with per-triangle normals provided
- shell55130_tri_nonormal.x3d Workpiece rendered through IndexedTriangleSet node, without per-triangle normals included.
- shell55130_nurbs_transpose.x3d Workpiece rendered through NurbsTrimmedSurface, with parameters transposed for rendering on InstantReality X3d browser.
<?xml version="1.0" encoding="utf-8"?>
<!--
XSL transformation to generate an X3D file from the xml data used for
the STEPTools WebGL demo (http://www.steptools.com/demos)
This transformation takes two parameters
shell : an XPath expression identifying the nodes in the source XML file which contains
geometry to be converted to X3D
include-normal : enter as true() or false() whether normal geometry data taken from
source file should be included in X3D geometry
-->
An XSLT script can generate an X3D file from the triangle data in WebGL data. The script used takes two parameters. Using the [[http://xmlsoft.org/XSLT/xsltproc2.html xsltproc]] XSLT command line tool, the invocation looks like:
xsltproc -param "shape" "//shell[@id='id55130']" -param "include-normal" "false()" convert_to_x3d.xsl boxy.xml > boxy_shell.x3d
<xsl:stylesheet version="1.0"
xmlns:xsl="http://www.w3.org/1999/XSL/Transform"
xmlns:str="http://exslt.org/strings"
extension-element-prefixes="str">
<xsl:output method="xml" encoding="utf-8"/>
<xsl:param name="shape"/>
<xsl:param name="include-normal" select="0"/>
<xsl:template match="/">
<X3D xmlns:xsd="http://www.w3.org/2001/XMLSchema-instance"
xsd:noNamespaceSchemaLocation="http://www.web3d.org/specifications/x3d-3.2.xsd"
version="3.2"
profile="Interchange">
<head/>
<Scene>
<Background skyColor="0.2 0.5 0.2"/>
<Shape>
<xsl:apply-templates select="$shape"/>
<Appearance>
<Material containerField="material" diffuseColor="1.000000 1.000000 1.000000"/>
</Appearance>
</Shape>
</Scene>
</X3D>
</xsl:template>
<xsl:template match="shell">
<IndexedTriangleSet containerField="geometry" solid="FALSE">
<xsl:attribute name="index">
<xsl:for-each select="facets/f/@v">
<xsl:for-each select="str:split(normalize-space(.))">
<xsl:value-of select="number(./text())+0"/><xsl:text> </xsl:text>
</xsl:for-each>
</xsl:for-each>
</xsl:attribute>
<Coordinate containerField="coord">
<xsl:attribute name="point">
<xsl:for-each select="./verts/v/@p">
<xsl:for-each select="str:split(normalize-space(.))">
<xsl:value-of select="format-number(number(./text()),'###.####')"/><xsl:text> </xsl:text>
</xsl:for-each>
<xsl:if test="position() < last()">
<xsl:text>, </xsl:text>
</xsl:if>
</xsl:for-each>
</xsl:attribute>
</Coordinate>
<xsl:if test="$include-normal">
<Normal containerField="normal">
<xsl:attribute name="vector">
<xsl:for-each select="facets/f/@fn">
<xsl:for-each select="str:split(normalize-space(.))">
<xsl:value-of select="format-number(number(./text()),'###.####')"/><xsl:text> </xsl:text>
</xsl:for-each>
<xsl:if test="position() < last()">
<xsl:text>, </xsl:text>
</xsl:if>
</xsl:for-each>
</xsl:attribute>
</Normal>
</xsl:if>
</IndexedTriangleSet>
</xsl:template>
</xsl:stylesheet>