Difference between revisions of "Essential Elements of X3D"
From Web3D.org
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Latest revision as of 10:24, 27 November 2016
This table lists the essential elements of X3D as supplied by community members. If you wish to add to this collection, please start a new column with your name as the column header. You can add rows to include elements not currently listed.
| Element | Description | Leonard | Andreas | Doug |
|---|---|---|---|---|
| Extensible | Definition can be extended by the user/developer in a non-fatal manner | X | X | |
| Long lasting | Supports encodings from the past or 10 years into the future | X | X | |
| Declarative | Defines all elements declaratively | X | ||
| Multi-platform | Runs the (nearly) the same on all supported platforms | X | X | |
| Modeling | Allows for the definition of 3D models | |||
| Feature rich | The definitions contains many features and capabilities | X | ||
| Volume displays | Capable of displaying more than just surfaces | |||
| Built-in navigation | tbd | X | ||
| Deterministic time model | tbd | |||
| Simulation capable | Supports high fidelity simulations | X | ||
| Self documenting | Definition supports self-documenting structures (e.g., Metadata) | X | X |